A Slime Goes to Vegas
Mitch, the lovable slime our players will be inhabiting may start off small but he has an unstoppable appetite. Moving around with WASD, the player can absorb objects into Mitch just by walking into them, if our favorite slime is big enough he will absorb the unlucky obstacle into himself and grow in size accordingly.
Credits:
Eric Roach-2D artist
Rachel Flatley-3D artist
Nick Fraus-Programmer
Jackie Leany-Programmer
Dani Cervera-Designer
Eric Peek-Audio
Bilal Saqib-Designer/Producer
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | BilalSaqib19 |
Genre | Adventure |
Made with | Unity |
Comments
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Abstract interpretation of Vegas for sure, but had fun playing it :)
- Gaby B.
The art is sooooo good and the absorbing mechanic is super silly and fun! The Eiffel Tower didn't stand a chance.